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Showing posts from 2014

Housekeeping!

I know I've never been particularly consistent with my postings, but considering I was posting regularly and suddenly stopped I felt I owed everyone a note as to what changed all of a sudden.  I've actually been hired by BuzzPo.com to write about a lot of the same entertainment related stuff that I post here, and so most of my work for the past month or so has gone up there.  All of my posts are under my C.T. Rex pseudonym, so please go ahead and search that out for more on #GamerGate and everything else. You've also probably seen I cross-post quite frequently over at Their Finest Hour , but there is one post I put up there that I didn't put up here since Allan really deserved the traffic, and that's my #GamerGate breakdown post called Here's GamerGate In 5 Easy Bites .  If you don't know much about #GamerGate or you want to help someone else understand it, feel free to check it out:  http://theirfinesthour.net/2014/10/heres-gamergate-in-5-easy-bites/ I

Here's GamerGate In 5 Easy Bites

HERE’S #GAMERGATE IN 5 EASY BITES OCTOBER 20, 2014   C. T. REX   5 COMMENTS Many people have noticed the #GamerGate hashtag floating around but still don’t know what it’s all about, so I’m going to try and distill it down to the very basics. 1. What is #GamerGate? #GamerGate is the hashtag around which video game consumers have rallied to: Demand an end to unethical behavior, corruption, and overt politicization in the video game industry, particularly among video game journalists Boycott outlets that have attacked gamers with accusations of misogyny and sexism in response to the above demand Share research  on and evidence of corruption in the industry Support websites/causes that support gamers and inclusivity in the industry Support each other against accusations of misogyny, racism, homophobia, etc. While the tag was coined by Adam Baldwin to reflect the Watergate scandal, it has since become synonymous with a gaming consumer revolt, as “supporters” of #GamerG

Boycotts Aren't Harassment

Didn’t expect to write anything on #GamerGate again quite so soon, but ever since Intel pulled their ads from Gamasutra, I keep seeing people pushing this notion that the boycotts constitute some form of harassment of the sites against which they are targeted, or at the very least they’re an extreme reaction where a more temperate measure should be applied. First of all, that word “harassment” has been tossed around far too loosely when it comes to #GamerGate, and it’s one of the main reasons we are where we are today. Dissent, disagreement, and desire for change in media does not constitute harassment, and while harassment can occur in and around a boycott, neither does a boycott, even one that involves targeting advertisers. In fact the boycott is one of the greatest tools consumers have to affect change without having to resort to harassment or worse, violence. Now like any other tool, it can be abused, which is what that more nuanced argument about “extreme reactions” is tryin

What now, #GamerGate?

Well it’s been over a month now since the rise of #GamerGate, and if you’ve still not heard of it, I recommend scrolling back through my previous work to read this post , this post , and this one to get you started. Or for those TL;DR folks, #GamerGate is a consumer revolt by gamers who have gotten fed up with the corruption in the video game industry and the utter lack of journalistic ethics in a gaming media that seems hell bent on pushing a progressive sociopolitical narrative into gaming. I sat down to write this post in the midst of the natural lull one might expect in an Internet-driven conflict lasting this long. People had begun to wonder if this whole thing were coming to an end, with both sides staking claim to victory. Gamers noted the decline in readership of prominent sites, the rise of alternatives like TechRaptor and 8chan , and the tag itself reaching the milestone of 1 million uses suggested the certain demise of the opposition; journowarriors pointed to the lu

Why #GamerGate Matters

Punching Glass Joe has come a long way. (Image via IGN ) A common refrain in response to discussions of #GamerGate goes something like this: “ISIS is overrunning Iraq, Russia has invaded Ukraine, there’s rioting in Ferguson, the economy still sucks, there are scandals all over the place, and you want to talk about a bunch of man-children who are angry that girls are getting to play with their toys? Who cares!?” Firstly, human beings are fully capable of expressing interest in more than one topic at a time, and so too can the media report on more than one news event in a day. Discussing #GamerGate does not invalidate the seriousness of any of those other issues, nor does it indicate that someone lacks understanding of those other events. Frankly, there’s little that can be done about them by the average Joe anyway, so it is not as if turning our attention for a moment to discuss something over which we have slightly more direct control will result in catastrophe. Secondly, t

Cataclysmic Clash: Gamers vs. Journalists

Glass Joe was never a match for Little Mac (Image: Charles Williams (CC)) A ton of things have happened since my last post on what is now known as Gamer Gate. Some hours after it went live several gaming websites, who won’t be named and won’t be linked because they don’t deserve the traffic, posted articles all containing the same theme: “Gamers” are dead, they don’t have to be our audience, and this controversy is little more than the death rattle of a white male misogynistic culture. One of these articles even went so far as to decry “fun” being the primary criteria by which we determine how good a game is. The blowback from gamers accelerated to form two hashtags, #GamerGate and #NotYourShield, as people of various colors, genders, and sexualities came out to prove gamers were not dead and that they were, in fact, a diverse audience that didn’t appreciate being spoken for by their opponents. Despite learning that Quinn had done more than simply lie and cheat on her boyfri

The Zoe Quinn Scandal: Nepotism and Censorship in Gaming

A firestorm has erupted in the video game community this past week, and before I get started on talking about that, let me offer this blanket warning that all the links and videos in this post may contain strong language and thus are probably NSFW. The controversy centers on independent game developer Zoe Quinn, and it began with her submission of her game, Depression Quest , to the Steam Greenlight program that allows the Steam community to select games for distribution on that service. Since Depression Quest is a simple text-based game designed to get players to understand depression, it was widely panned by that community. However, Quinn gained enormous sympathy from the video game industry, particularly among gaming journalists, following an incident with the image forum Wizardchan . After some uncouth posts criticizing her and her game appeared on their site, Quinn took to social media to accuse the self-described virgin adult male community at Wizardchan of harassing her both

Not Quite Expendable Yet

Sometimes more is better. I miss the days of the classic action movie, where one or two manly men fought their way through a small army of goofy henchmen and sub bosses to an ultimate showdown with a charismatic villain, all the while dropping one liners dripping with gloriously awful puns. The explosions were real and if somebody so much as bumped the camera, much less shook it, they’d be lucky to keep their job.  Yep, those were the days.  So when Sylvester Stallone sought to rekindle that spirit with the action hero team-ups we always wanted and never got, you can bet I was on board with this Expendables thing. Thus far, the Expendables movies have been fun little romps, though not without their flaws.  The first one started beautifully but unfortunately transitioned into a more modern style of filmmaking that obscured a great finale with darkness, shakycam, fast cutting, and lame CG effects.  The second one did a better job on that front, but it also had a much less coher

Comedians of the Galaxy

I'm high on believin' that you're in love with me. Of all the trailers I've seen this year, the one for Guardians of the Galaxy was by far the most intriguing. It had an incredibly irreverent tone that’s sorely lacking around Hollywood lately and used a clever bit of self-deprecation to introduce a group of Marvel characters about which I knew very little. I couldn't help but wonder whether or not the entire movie would be as amusing as the trailer or if that was just a really great bit of marketing. I was pleased to discover that irreverence permeates the entire movie, and it’s the comedic flair that saves it from being another Green Lantern . Like that film, Guardians seeks to establish too much too quickly, and so it’s stuffed to the gills with exposition, much of which is incredibly redundant. I don’t think I heard the name "Gamora" come up without a reminder that she is the “adopted daughter” of Thanos, for example. It also changes location

Blue Shell Solutions

Don't mess with Luigi in Mario Kart A couple months back Mario Kart 8 came out to give the Wii U a good paddle-shocking back from the edge of death, and with it returns one of the most infamous items in all of gaming: the Spiny Shell. Also known more commonly as the Blue Shell, it’s appeared in many iterations of the Mario Kart franchise over the years, and its notoriety comes from how infuriating it is to be on the receiving end of it. For the uninitiated, Mario Kart is a deviously addictive little party game from Nintendo wherein players control their favorite Mario characters and their souped-up gokarts in a race across whimsical landscapes. It has created and destroyed more friendships than perhaps any other thing invented by man, due in no small part to the abundance of crazy items the racers can use to harass their fellow players. One such item is the aforementioned Spiny Shell, which when fired promptly homes in on the first place player and blasts them into the sk

Retro Review: Independence Day

In 1996, that would've been a tragedy. Whether it’s A Nightmare Before Christmas on Halloween, Saving Private Ryan on Memorial Day, or Die Hard at Christmas, we've all got our favorite holiday movie traditions. For the 4th of July, there’s no better movie to watch than the aptly titled Independence Day . Conveniently abbreviated “ID4” by an incredible marketing campaign that helped push it to the top of the 1996 box office, it’s a funny, exciting, patriotic disaster romp that I love to watch every time America’s birthday rolls around and one of my top 10 all time favorite movies. Looking back at it, Independence Day is remarkably tame compared to the destruction porn of today, as well as writer/director Roland Emmerich's later efforts. Instead of two hours of loosely connected edifice obliteration like we see nowadays, ID4 wraps up most of the disaster stuff by the end of the first act. By changing it up like that, the action doesn't get overwhelming to the

Less is More than Meets the Eye

One city shall stand, one shall fall. (Image by Sarjex - Check out her  store ) Much has been said about Michael Bay and the Transformers franchise under his watch, and I’m certainly no stranger to opining about the writers that normally are in charge of these films. Fortunately Roberto Orci and Alex Kurtzman have gone on to ruin somebody else’s franchise, and Ehren Kruger who previously played third fiddle to them has taken the reigns. With them gone, we finally get to see how much the dreaded duo influenced the direction of these movies, and how much stemmed from Michael Bay just wanting to blow stuff up. At the core of Transformers: Age of Extinction there’s a really great movie about an altruistic alien race of transforming robots whose spirit has been broken by the willingness of humans to screw them over, and the single dad who restores that spirit after a chance encounter with their leader. Or there’s a story about a cynical government bureaucrat stuck in an “us or